Each sound effect has a name assigned to it in Minecraft Pocket Edition (PE). The game will play these sound effects when different things happen in the game such as breaking a block or throwing a potion. You can also choose to play these sound files or stop them from playing whenever you want using game commands such as /playsound or /stopsound.
- Movie Sound Effects Free Download
- Minecraft Sound Effects Free Download Full
- Minecraft Damage Sound Effect
Jun 01, 2014 Skip trial 1 month free. Find out why Close. Download minecraft sounds (.mp3). 'HUGE MINECRAFT TNT WORLD EXPLOSION WITH AFTERMATH'. Minecraft: Old Sounds vs. Freesound: collaborative database of creative-commons licensed sound for musicians and sound lovers. Have you freed your sound today? Freesound - Sounds downloaded by minecraft.
Here is an interactive list of the sound effects in Minecraft Pocket Edition (PE).
TIP: If you are not running Minecraft Pocket Edition, try one of our other versions:
(Enter a value in the field above to find a sound effect in the table below)
Name of the Sound Effect |
---|
ambient.weather.lightning.impact |
ambient.weather.rain |
ambient.weather.thunder |
armor.equip_chain |
armor.equip_diamond |
armor.equip_generic |
armor.equip_gold |
armor.equip_iron |
armor.equip_leather |
beacon.activate |
beacon.ambient |
beacon.deactivate |
beacon.power |
block.bamboo.break |
block.bamboo.fall |
block.bamboo.hit |
block.bamboo.place |
block.bamboo.step |
block.bamboo_sapling.break |
block.bamboo_sapling.place |
block.chorusflower.death |
block.chorusflower.grow |
block.end_portal.spawn |
block.end_portal_frame.fill |
block.false_permissions |
block.itemframe.add_item |
block.itemframe.break |
block.itemframe.place |
block.itemframe.remove_item |
block.itemframe.rotate_item |
block.scaffolding.break |
block.scaffolding.climb |
block.scaffolding.fall |
block.scaffolding.hit |
block.scaffolding.place |
block.scaffolding.step |
block.turtle_egg.break |
block.turtle_egg.crack |
block.turtle_egg.drop |
bottle.dragonbreath |
bubble.down |
bubble.downinside |
bubble.pop |
bubble.up |
bubble.upinside |
bucket.empty_fish |
bucket.empty_lava |
bucket.empty_water |
bucket.fill_fish |
bucket.fill_lava |
bucket.fill_water |
camera.take_picture |
cauldron.adddye |
cauldron.cleanarmor |
cauldron.cleanbanner |
cauldron.dyearmor |
cauldron.explode |
cauldron.fillpotion |
cauldron.fillwater |
cauldron.takepotion |
cauldron.takewater |
conduit.activate |
conduit.ambient |
conduit.attack |
conduit.deactivate |
conduit.short |
crossbow.loading.end |
crossbow.loading.middle |
crossbow.loading.start |
crossbow.quick_charge.end |
crossbow.quick_charge.middle |
crossbow.quick_charge.start |
crossbow.shoot |
damage.fallbig |
damage.fallsmall |
dig.cloth |
dig.grass |
dig.gravel |
dig.sand |
dig.snow |
dig.stone |
dig.wood |
elytra.loop |
entity.zombie.converted_to_drowned |
fall.cloth |
fall.egg |
fall.grass |
fall.gravel |
fall.ladder |
fall.sand |
fall.slime |
fall.snow |
fall.stone |
fall.wood |
fire.fire |
fire.ignite |
firework.blast |
firework.large_blast |
firework.launch |
firework.shoot |
firework.twinkle |
furnace.lit |
game.player.attack.nodamage |
game.player.attack.strong |
game.player.die |
game.player.hurt |
hit.cloth |
hit.grass |
hit.gravel |
hit.ladder |
hit.sand |
hit.slime |
hit.snow |
hit.stone |
hit.wood |
item.trident.hit |
item.trident.hit_ground |
item.trident.return |
item.trident.riptide_1 |
item.trident.riptide_2 |
item.trident.riptide_3 |
item.trident.throw |
item.trident.thunder |
jump.cloth |
jump.grass |
jump.gravel |
jump.sand |
jump.slime |
jump.snow |
jump.stone |
jump.wood |
land.cloth |
land.grass |
land.gravel |
land.sand |
land.slime |
land.snow |
land.stone |
land.wood |
leashknot.break |
leashknot.place |
liquid.lava |
liquid.lavapop |
liquid.water |
minecart.base |
minecart.inside |
mob.agent.spawn |
mob.armor_stand.break |
mob.armor_stand.hit |
mob.armor_stand.land |
mob.armor_stand.place |
mob.bat.death |
mob.bat.hurt |
mob.bat.idle |
mob.bat.takeoff |
mob.blaze.breathe |
mob.blaze.death |
mob.blaze.hit |
mob.blaze.shoot |
mob.cat.beg |
mob.cat.eat |
mob.cat.hiss |
mob.cat.hit |
mob.cat.meow |
mob.cat.purr |
mob.cat.purreow |
mob.cat.straymeow |
mob.chicken.hurt |
mob.chicken.plop |
mob.chicken.say |
mob.chicken.step |
mob.cow.hurt |
mob.cow.milk |
mob.cow.say |
mob.cow.step |
mob.creeper.death |
mob.creeper.say |
mob.dolphin.attack |
mob.dolphin.blowhole |
mob.dolphin.death |
mob.dolphin.eat |
mob.dolphin.hurt |
mob.dolphin.idle |
mob.dolphin.idle_water |
mob.dolphin.jump |
mob.dolphin.play |
mob.dolphin.splash |
mob.dolphin.swim |
mob.drowned.death |
mob.drowned.death_water |
mob.drowned.hurt |
mob.drowned.hurt_water |
mob.drowned.say |
mob.drowned.say_water |
mob.drowned.shoot |
mob.drowned.step |
mob.drowned.swim |
mob.elderguardian.curse |
mob.elderguardian.death |
mob.elderguardian.hit |
mob.elderguardian.idle |
mob.enderdragon.death |
mob.enderdragon.flap |
mob.enderdragon.growl |
mob.enderdragon.hit |
mob.endermen.death |
mob.endermen.hit |
mob.endermen.idle |
mob.endermen.portal |
mob.endermen.scream |
mob.endermen.stare |
mob.endermite.hit |
mob.endermite.kill |
mob.endermite.say |
mob.endermite.step |
mob.evocation_fangs.attack |
mob.evocation_illager.ambient |
mob.evocation_illager.cast_spell |
mob.evocation_illager.death |
mob.evocation_illager.hurt |
mob.evocation_illager.prepare_attack |
mob.evocation_illager.prepare_summon |
mob.evocation_illager.prepare_wololo |
mob.fish.flop |
mob.fish.hurt |
mob.fish.step |
mob.ghast.affectionate_scream |
mob.ghast.charge |
mob.ghast.death |
mob.ghast.fireball |
mob.ghast.moan |
mob.ghast.scream |
mob.guardian.ambient |
mob.guardian.attack_loop |
mob.guardian.death |
mob.guardian.flop |
mob.guardian.hit |
mob.guardian.land_death |
mob.guardian.land_hit |
mob.guardian.land_idle |
mob.horse.angry |
mob.horse.armor |
mob.horse.breathe |
mob.horse.death |
mob.horse.donkey.angry |
mob.horse.donkey.death |
mob.horse.donkey.hit |
mob.horse.donkey.idle |
mob.horse.eat |
mob.horse.gallop |
mob.horse.hit |
mob.horse.idle |
mob.horse.jump |
mob.horse.land |
mob.horse.leather |
mob.horse.skeleton.death |
mob.horse.skeleton.hit |
mob.horse.skeleton.idle |
mob.horse.soft |
mob.horse.wood |
mob.horse.zombie.death |
mob.horse.zombie.hit |
mob.horse.zombie.idle |
mob.husk.ambient |
mob.husk.death |
mob.husk.hurt |
mob.husk.step |
mob.irongolem.death |
mob.irongolem.hit |
mob.irongolem.throw |
mob.irongolem.walk |
mob.llama.angry |
mob.llama.death |
mob.llama.eat |
mob.llama.hurt |
mob.llama.idle |
mob.llama.spit |
mob.llama.step |
mob.llama.swag |
mob.magmacube.big |
mob.magmacube.jump |
mob.magmacube.small |
mob.ocelot.death |
mob.ocelot.idle |
mob.panda.bite |
mob.panda.cant_breed |
mob.panda.death |
mob.panda.eat |
mob.panda.hurt |
mob.panda.idle |
mob.panda.idle.aggressive |
mob.panda.idle.worried |
mob.panda.presneeze |
mob.panda.sneeze |
mob.panda.step |
mob.panda_baby.idle |
mob.parrot.death |
mob.parrot.eat |
mob.parrot.fly |
mob.parrot.hurt |
mob.parrot.idle |
mob.parrot.step |
mob.phantom.bite |
mob.phantom.death |
mob.phantom.hurt |
mob.phantom.idle |
mob.phantom.swoop |
mob.pig.boost |
mob.pig.death |
mob.pig.say |
mob.pig.step |
mob.polarbear.death |
mob.polarbear.hurt |
mob.polarbear.idle |
mob.polarbear.step |
mob.polarbear.warning |
mob.polarbear_baby.idle |
mob.rabbit.death |
mob.rabbit.hop |
mob.rabbit.hurt |
mob.rabbit.idle |
mob.sheep.say |
mob.sheep.shear |
mob.sheep.step |
mob.shulker.ambient |
mob.shulker.bullet.hit |
mob.shulker.close |
mob.shulker.close.hurt |
mob.shulker.death |
mob.shulker.hurt |
mob.shulker.open |
mob.shulker.shoot |
mob.shulker.teleport |
mob.silverfish.hit |
mob.silverfish.kill |
mob.silverfish.say |
mob.silverfish.step |
mob.skeleton.death |
mob.skeleton.hurt |
mob.skeleton.say |
mob.skeleton.step |
mob.slime.attack |
mob.slime.big |
mob.slime.death |
mob.slime.hurt |
mob.slime.jump |
mob.slime.small |
mob.slime.squish |
mob.snowgolem.death |
mob.snowgolem.hurt |
mob.snowgolem.shoot |
mob.spider.death |
mob.spider.say |
mob.spider.step |
mob.squid.ambient |
mob.squid.death |
mob.squid.hurt |
mob.stray.ambient |
mob.stray.death |
mob.stray.hurt |
mob.stray.step |
mob.turtle.ambient |
mob.turtle.death |
mob.turtle.hurt |
mob.turtle.step |
mob.turtle.swim |
mob.turtle_baby.born |
mob.turtle_baby.death |
mob.turtle_baby.hurt |
mob.turtle_baby.step |
mob.vex.ambient |
mob.vex.charge |
mob.vex.death |
mob.vex.hurt |
mob.villager.death |
mob.villager.haggle |
mob.villager.hit |
mob.villager.idle |
mob.villager.no |
mob.villager.yes |
mob.vindicator.death |
mob.vindicator.hurt |
mob.vindicator.idle |
mob.witch.ambient |
mob.witch.death |
mob.witch.drink |
mob.witch.hurt |
mob.witch.throw |
mob.wither.ambient |
mob.wither.break_block |
mob.wither.death |
mob.wither.hurt |
mob.wither.shoot |
mob.wither.spawn |
mob.wolf.bark |
mob.wolf.death |
mob.wolf.growl |
mob.wolf.hurt |
mob.wolf.panting |
mob.wolf.shake |
mob.wolf.step |
mob.wolf.whine |
mob.zombie.death |
mob.zombie.hurt |
mob.zombie.remedy |
mob.zombie.say |
mob.zombie.step |
mob.zombie.unfect |
mob.zombie.wood |
mob.zombie.woodbreak |
mob.zombie_villager.death |
mob.zombie_villager.hurt |
mob.zombie_villager.say |
mob.zombiepig.zpig |
mob.zombiepig.zpigangry |
mob.zombiepig.zpigdeath |
mob.zombiepig.zpighurt |
music.game |
music.game.creative |
music.game.credits |
music.game.end |
music.game.endboss |
music.game.nether |
music.menu |
note.bass |
note.bassattack |
note.bd |
note.harp |
note.hat |
note.pling |
note.snare |
portal.portal |
portal.travel |
portal.trigger |
random.anvil_break |
random.anvil_land |
random.anvil_use |
random.bow |
random.bowhit |
random.break |
random.burp |
random.chestclosed |
random.chestopen |
random.click |
random.door_close |
random.door_open |
random.drink |
random.eat |
random.enderchestclosed |
random.enderchestopen |
random.explode |
random.fizz |
random.fuse |
random.glass |
random.hurt |
random.levelup |
random.orb |
random.pop |
random.pop2 |
random.potion.brewed |
random.screenshot |
random.shulkerboxclosed |
random.shulkerboxopen |
random.splash |
random.swim |
random.toast |
random.totem |
record.blocks |
record.cat |
record.chirp |
record.far |
record.mall |
record.mellohi |
record.stal |
record.strad |
record.wait |
record.ward |
record.11 |
record.13 |
step.cloth |
step.grass |
step.gravel |
step.ladder |
step.sand |
step.slime |
step.snow |
step.stone |
step.wood |
tile.piston.in |
tile.piston.out |
use.cloth |
use.grass |
use.gravel |
use.ladder |
use.sand |
use.slime |
use.snow |
use.stone |
use.wood |
vr.stutterturn |
Name of the Sound Effect
In Minecraft Pocket Edition (PE), the name of a sound effect starts with one of the following values:
- ambient
- armor
- beacon
- block
- bottle
- bubble
- bucket
- camera
- cauldron
- conduit
- crossbow
- damage
- dig
- elytra
- entity
- fall
- fire
- firework
- furnace
- game
- hit
- item
- jump
- land
- leashknot
- liquid
- minecart
- mob
- music
- note
- portal
- random
- record
- step
- tile
- use
- vr
TIP: You do not prefix the sound effect name with
minecraft:
in Pocket Edition game commands.Example of how to play a sound effect
Knowing the name of a sound effect comes in handy when you want to play a sound. You can use the /playsound command to play a sound effect at any time in the game.
For example, you can play the eerie sounds of an elder guardian for the player named DigMinecraft.
Other Sound Effect Lists
Movie Sound Effects Free Download
Each sound effect has a name assigned to it in Minecraft Java Edition (PC/Mac). The game will play these sound effects when different things happen in the game such as breaking a block or throwing a potion. You can also choose to play these sound files or stop them from playing whenever you want using game commands such as /playsound or /stopsound.
Here is an interactive list of the sound effects in the latest version of Minecraft Java Edition (PC/Mac).
TIP: If you are not running Minecraft Java Edition (PC/Mac), try one of our other versions:
(Enter a value in the field above to find a sound effect in the table below)
Name of the Sound Effect |
---|
ambient.cave |
ambient.underwater.enter |
ambient.underwater.exit |
ambient.underwater.loop |
ambient.underwater.loop.additions |
ambient.underwater.loop.additions.rare |
ambient.underwater.loop.additions.ultra_rare |
block.anvil.break |
block.anvil.destroy |
block.anvil.fall |
block.anvil.hit |
block.anvil.land |
block.anvil.place |
block.anvil.step |
block.anvil.use |
block.beacon.activate |
block.beacon.ambient |
block.beacon.deactivate |
block.beacon.power_select |
block.brewing_stand.brew |
block.bubble_column.bubble_pop |
block.bubble_column.upwards_ambient |
block.bubble_column.upwards_inside |
block.bubble_column.whirlpool_ambient |
block.bubble_column.whirlpool_inside |
block.chest.close |
block.chest.locked |
block.chest.open |
block.chorus_flower.death |
block.chorus_flower.grow |
block.wool.break |
block.wool.fall |
block.wool.hit |
block.wool.place |
block.wool.step |
block.comparator.click |
block.conduit.activate |
block.conduit.ambient |
block.conduit.ambient.short |
block.conduit.attack.target |
block.conduit.deactivate |
block.dispenser.dispense |
block.dispenser.fail |
block.dispenser.launch |
block.enchantment_table.use |
block.end_gateway.spawn |
block.end_portal.spawn |
block.end_portal_frame.fill |
block.ender_chest.close |
block.ender_chest.open |
block.fence_gate.close |
block.fence_gate.open |
block.fire.ambient |
block.fire.extinguish |
block.furnace.fire_crackle |
block.glass.break |
block.glass.fall |
block.glass.hit |
block.glass.place |
block.glass.step |
block.grass.break |
block.grass.fall |
block.grass.hit |
block.grass.place |
block.grass.step |
block.wet_grass.break |
block.wet_grass.fall |
block.wet_grass.hit |
block.wet_grass.place |
block.wet_grass.step |
block.coral_block.break |
block.coral_block.fall |
block.coral_block.hit |
block.coral_block.place |
block.coral_block.step |
block.gravel.break |
block.gravel.fall |
block.gravel.hit |
block.gravel.place |
block.gravel.step |
block.iron_door.close |
block.iron_door.open |
block.iron_trapdoor.close |
block.iron_trapdoor.open |
block.ladder.break |
block.ladder.fall |
block.ladder.hit |
block.ladder.place |
block.ladder.step |
block.lava.ambient |
block.lava.extinguish |
block.lava.pop |
block.lever.click |
block.metal.break |
block.metal.fall |
block.metal.hit |
block.metal.place |
block.metal.step |
block.metal_pressure_plate.click_off |
block.metal_pressure_plate.click_on |
block.note_block.basedrum |
block.note_block.bass |
block.note_block.bell |
block.note_block.chime |
block.note_block.flute |
block.note_block.guitar |
block.note_block.harp |
block.note_block.hat |
block.note_block.pling |
block.note_block.snare |
block.note_block.xylophone |
block.piston.contract |
block.piston.extend |
block.portal.ambient |
block.portal.travel |
block.portal.trigger |
block.pumpkin.carve |
block.redstone_torch.burnout |
block.sand.break |
block.sand.fall |
block.sand.hit |
block.sand.place |
block.sand.step |
block.shulker_box.close |
block.shulker_box.open |
block.slime_block.break |
block.slime_block.fall |
block.slime_block.hit |
block.slime_block.place |
block.slime_block.step |
block.snow.break |
block.snow.fall |
block.snow.hit |
block.snow.place |
block.snow.step |
block.stone.break |
block.stone.fall |
block.stone.hit |
block.stone.place |
block.stone.step |
block.stone_button.click_off |
block.stone_button.click_on |
block.stone_pressure_plate.click_off |
block.stone_pressure_plate.click_on |
block.tripwire.attach |
block.tripwire.click_off |
block.tripwire.click_on |
block.tripwire.detach |
block.water.ambient |
block.lily_pad.place |
block.wood.break |
block.wood.fall |
block.wood.hit |
block.wood.place |
block.wood.step |
block.wooden_button.click_off |
block.wooden_button.click_on |
block.wooden_pressure_plate.click_off |
block.wooden_pressure_plate.click_on |
block.wooden_door.close |
block.wooden_door.open |
block.wooden_trapdoor.close |
block.wooden_trapdoor.open |
enchant.thorns.hit |
entity.armor_stand.break |
entity.armor_stand.fall |
entity.armor_stand.hit |
entity.armor_stand.place |
entity.arrow.hit |
entity.arrow.hit_player |
entity.arrow.shoot |
entity.bat.ambient |
entity.bat.death |
entity.bat.hurt |
entity.bat.loop |
entity.bat.takeoff |
entity.blaze.ambient |
entity.blaze.burn |
entity.blaze.death |
entity.blaze.hurt |
entity.blaze.shoot |
entity.boat.paddle_land |
entity.boat.paddle_water |
entity.fishing_bobber.retrieve |
entity.fishing_bobber.splash |
entity.fishing_bobber.throw |
entity.cat.ambient |
entity.cat.death |
entity.cat.hiss |
entity.cat.hurt |
entity.cat.purr |
entity.cat.purreow |
entity.chicken.ambient |
entity.chicken.death |
entity.chicken.egg |
entity.chicken.hurt |
entity.chicken.step |
entity.cod.ambient |
entity.cod.death |
entity.cod.flop |
entity.cod.hurt |
entity.cow.ambient |
entity.cow.death |
entity.cow.hurt |
entity.cow.milk |
entity.cow.step |
entity.creeper.death |
entity.creeper.hurt |
entity.creeper.primed |
entity.dolphin.ambient |
entity.dolphin.ambient_water |
entity.dolphin.attack |
entity.dolphin.death |
entity.dolphin.eat |
entity.dolphin.hurt |
entity.dolphin.jump |
entity.dolphin.play |
entity.dolphin.splash |
entity.dolphin.swim |
entity.donkey.ambient |
entity.donkey.angry |
entity.donkey.chest |
entity.donkey.death |
entity.donkey.hurt |
entity.drowned.ambient |
entity.drowned.ambient_water |
entity.drowned.death |
entity.drowned.death_water |
entity.drowned.hurt |
entity.drowned.hurt_water |
entity.drowned.shoot |
entity.drowned.step |
entity.drowned.swim |
entity.egg.throw |
entity.elder_guardian.ambient |
entity.elder_guardian.ambient_land |
entity.elder_guardian.curse |
entity.elder_guardian.death |
entity.elder_guardian.death_land |
entity.elder_guardian.flop |
entity.elder_guardian.hurt |
entity.elder_guardian.hurt_land |
entity.ender_dragon.ambient |
entity.ender_dragon.death |
entity.ender_dragon.flap |
entity.ender_dragon.growl |
entity.ender_dragon.hurt |
entity.ender_dragon.shoot |
entity.dragon_fireball.explode |
entity.ender_eye.death |
entity.ender_eye.launch |
entity.enderman.ambient |
entity.enderman.death |
entity.enderman.hurt |
entity.enderman.scream |
entity.enderman.stare |
entity.enderman.teleport |
entity.endermite.ambient |
entity.endermite.death |
entity.endermite.hurt |
entity.endermite.step |
entity.ender_pearl.throw |
entity.evoker.ambient |
entity.evoker.cast_spell |
entity.evoker.death |
entity.evoker.hurt |
entity.evoker.prepare_attack |
entity.evoker.prepare_summon |
entity.evoker.prepare_wololo |
entity.evoker_fangs.attack |
entity.experience_bottle.throw |
entity.experience_orb.pickup |
entity.firework_rocket.blast |
entity.firework_rocket.blast_far |
entity.firework_rocket.large_blast |
entity.firework_rocket.large_blast_far |
entity.firework_rocket.launch |
entity.firework_rocket.shoot |
entity.firework_rocket.twinkle |
entity.firework_rocket.twinkle_far |
entity.fish.swim |
entity.generic.big_fall |
entity.generic.burn |
entity.generic.death |
entity.generic.drink |
entity.generic.eat |
entity.generic.explode |
entity.generic.extinguish_fire |
entity.generic.hurt |
entity.generic.small_fall |
entity.generic.splash |
entity.generic.swim |
entity.ghast.ambient |
entity.ghast.death |
entity.ghast.hurt |
entity.ghast.scream |
entity.ghast.shoot |
entity.ghast.warn |
entity.guardian.ambient |
entity.guardian.ambient_land |
entity.guardian.attack |
entity.guardian.death |
entity.guardian.death_land |
entity.guardian.flop |
entity.guardian.hurt |
entity.guardian.hurt_land |
entity.horse.ambient |
entity.horse.angry |
entity.horse.armor |
entity.horse.breathe |
entity.horse.death |
entity.horse.eat |
entity.horse.gallop |
entity.horse.hurt |
entity.horse.jump |
entity.horse.land |
entity.horse.saddle |
entity.horse.step |
entity.horse.step_wood |
entity.hostile.big_fall |
entity.hostile.death |
entity.hostile.hurt |
entity.hostile.small_fall |
entity.hostile.splash |
entity.hostile.swim |
entity.husk.ambient |
entity.husk.converted_to_zombie |
entity.husk.death |
entity.husk.hurt |
entity.husk.step |
entity.illusioner.ambient |
entity.illusioner.cast_spell |
entity.illusioner.death |
entity.illusioner.hurt |
entity.illusioner.mirror_move |
entity.illusioner.prepare_blindness |
entity.illusioner.prepare_mirror |
entity.iron_golem.attack |
entity.iron_golem.death |
entity.iron_golem.hurt |
entity.iron_golem.step |
entity.item.break |
entity.item.pickup |
entity.item_frame.add_item |
entity.item_frame.break |
entity.item_frame.place |
entity.item_frame.remove_item |
entity.item_frame.rotate_item |
entity.leash_knot.break |
entity.leash_knot.place |
entity.lightning_bolt.impact |
entity.lightning_bolt.thunder |
entity.lingering_potion.throw |
entity.llama.ambient |
entity.llama.angry |
entity.llama.chest |
entity.llama.death |
entity.llama.eat |
entity.llama.hurt |
entity.llama.spit |
entity.llama.step |
entity.llama.swag |
entity.magma_cube.death |
entity.magma_cube.hurt |
entity.magma_cube.jump |
entity.magma_cube.squish |
entity.minecart.inside |
entity.minecart.riding |
entity.mooshroom.shear |
entity.mule.ambient |
entity.mule.chest |
entity.mule.death |
entity.mule.hurt |
entity.painting.break |
entity.painting.place |
entity.parrot.ambient |
entity.parrot.death |
entity.parrot.eat |
entity.parrot.fly |
entity.parrot.hurt |
entity.parrot.imitate.blaze |
entity.parrot.imitate.creeper |
entity.parrot.imitate.drowned |
entity.parrot.imitate.elder_guardian |
entity.parrot.imitate.ender_dragon |
entity.parrot.imitate.enderman |
entity.parrot.imitate.endermite |
entity.parrot.imitate.evoker |
entity.parrot.imitate.ghast |
entity.parrot.imitate.husk |
entity.parrot.imitate.illusioner |
entity.parrot.imitate.magma_cube |
entity.parrot.imitate.phantom |
entity.parrot.imitate.polar_bear |
entity.parrot.imitate.shulker |
entity.parrot.imitate.silverfish |
entity.parrot.imitate.skeleton |
entity.parrot.imitate.slime |
entity.parrot.imitate.spider |
entity.parrot.imitate.stray |
entity.parrot.imitate.vex |
entity.parrot.imitate.vindicator |
entity.parrot.imitate.witch |
entity.parrot.imitate.wither |
entity.parrot.imitate.wither_skeleton |
entity.parrot.imitate.wolf |
entity.parrot.imitate.zombie |
entity.parrot.imitate.zombie_pigman |
entity.parrot.imitate.zombie_villager |
entity.parrot.step |
entity.phantom.ambient |
entity.phantom.bite |
entity.phantom.death |
entity.phantom.flap |
entity.phantom.hurt |
entity.phantom.swoop |
entity.pig.ambient |
entity.pig.death |
entity.pig.hurt |
entity.pig.saddle |
entity.pig.step |
entity.player.attack.crit |
entity.player.attack.knockback |
entity.player.attack.nodamage |
entity.player.attack.strong |
entity.player.attack.sweep |
entity.player.attack.weak |
entity.player.big_fall |
entity.player.breath |
entity.player.burp |
entity.player.death |
entity.player.hurt |
entity.player.hurt_drown |
entity.player.hurt_on_fire |
entity.player.levelup |
entity.player.small_fall |
entity.player.splash |
entity.player.splash.high_speed |
entity.player.swim |
entity.polar_bear.ambient |
entity.polar_bear.ambient_baby |
entity.polar_bear.death |
entity.polar_bear.hurt |
entity.polar_bear.step |
entity.polar_bear.warning |
entity.puffer_fish.ambient |
entity.puffer_fish.blow_out |
entity.puffer_fish.blow_up |
entity.puffer_fish.death |
entity.puffer_fish.flop |
entity.puffer_fish.hurt |
entity.puffer_fish.sting |
entity.rabbit.ambient |
entity.rabbit.attack |
entity.rabbit.death |
entity.rabbit.hurt |
entity.rabbit.jump |
entity.salmon.ambient |
entity.salmon.death |
entity.salmon.flop |
entity.salmon.hurt |
entity.sheep.ambient |
entity.sheep.death |
entity.sheep.hurt |
entity.sheep.shear |
entity.sheep.step |
entity.shulker.ambient |
entity.shulker.close |
entity.shulker.death |
entity.shulker.hurt |
entity.shulker.hurt_closed |
entity.shulker.open |
entity.shulker.shoot |
entity.shulker.teleport |
entity.shulker_bullet.hit |
entity.shulker_bullet.hurt |
entity.silverfish.ambient |
entity.silverfish.death |
entity.silverfish.hurt |
entity.silverfish.step |
entity.skeleton.ambient |
entity.skeleton.death |
entity.skeleton.hurt |
entity.skeleton.shoot |
entity.skeleton.step |
entity.skeleton_horse.ambient |
entity.skeleton_horse.death |
entity.skeleton_horse.hurt |
entity.skeleton_horse.swim |
entity.skeleton_horse.ambient_water |
entity.skeleton_horse.gallop_water |
entity.skeleton_horse.jump_water |
entity.skeleton_horse.step_water |
entity.slime.attack |
entity.slime.death |
entity.slime.hurt |
entity.slime.jump |
entity.slime.squish |
entity.magma_cube.death_small |
entity.magma_cube.hurt_small |
entity.magma_cube.squish_small |
entity.slime.death_small |
entity.slime.hurt_small |
entity.slime.jump_small |
entity.slime.squish_small |
entity.snow_golem.ambient |
entity.snow_golem.death |
entity.snow_golem.hurt |
entity.snow_golem.shoot |
entity.snowball.throw |
entity.spider.ambient |
entity.spider.death |
entity.spider.hurt |
entity.spider.step |
entity.splash_potion.break |
entity.splash_potion.throw |
entity.squid.ambient |
entity.squid.death |
entity.squid.hurt |
entity.squid.squirt |
entity.stray.ambient |
entity.stray.death |
entity.stray.hurt |
entity.stray.step |
entity.tnt.primed |
entity.tropical_fish.ambient |
entity.tropical_fish.death |
entity.tropical_fish.flop |
entity.tropical_fish.hurt |
entity.turtle.ambient_land |
entity.turtle.death |
entity.turtle.death_baby |
entity.turtle.egg_break |
entity.turtle.egg_crack |
entity.turtle.egg_hatch |
entity.turtle.hurt |
entity.turtle.hurt_baby |
entity.turtle.lay_egg |
entity.turtle.shamble |
entity.turtle.shamble_baby |
entity.turtle.swim |
entity.vex.ambient |
entity.vex.charge |
entity.vex.death |
entity.vex.hurt |
entity.villager.ambient |
entity.villager.death |
entity.villager.hurt |
entity.villager.no |
entity.villager.trade |
entity.villager.yes |
entity.vindicator.ambient |
entity.vindicator.death |
entity.vindicator.hurt |
entity.witch.ambient |
entity.witch.death |
entity.witch.drink |
entity.witch.hurt |
entity.witch.throw |
entity.wither.ambient |
entity.wither.break_block |
entity.wither.death |
entity.wither.hurt |
entity.wither.shoot |
entity.wither.spawn |
entity.wither_skeleton.ambient |
entity.wither_skeleton.death |
entity.wither_skeleton.hurt |
entity.wither_skeleton.step |
entity.wolf.ambient |
entity.wolf.death |
entity.wolf.growl |
entity.wolf.howl |
entity.wolf.hurt |
entity.wolf.pant |
entity.wolf.shake |
entity.wolf.step |
entity.wolf.whine |
entity.zombie.ambient |
entity.zombie.attack_wooden_door |
entity.zombie.attack_iron_door |
entity.zombie.break_wooden_door |
entity.zombie.converted_to_drowned |
entity.zombie.death |
entity.zombie.destroy_egg |
entity.zombie.hurt |
entity.zombie.infect |
entity.zombie.step |
entity.zombie_horse.ambient |
entity.zombie_horse.death |
entity.zombie_horse.hurt |
entity.zombie_pigman.ambient |
entity.zombie_pigman.angry |
entity.zombie_pigman.death |
entity.zombie_pigman.hurt |
entity.zombie_villager.ambient |
entity.zombie_villager.converted |
entity.zombie_villager.cure |
entity.zombie_villager.death |
entity.zombie_villager.hurt |
entity.zombie_villager.step |
item.armor.equip_chain |
item.armor.equip_diamond |
item.armor.equip_elytra |
item.armor.equip_generic |
item.armor.equip_gold |
item.armor.equip_iron |
item.armor.equip_leather |
item.armor.equip_turtle |
item.axe.strip |
item.bottle.empty |
item.bottle.fill |
item.bottle.fill_dragonbreath |
item.bucket.empty |
item.bucket.empty_fish |
item.bucket.empty_lava |
item.bucket.fill |
item.bucket.fill_fish |
item.bucket.fill_lava |
item.chorus_fruit.teleport |
item.elytra.flying |
item.firecharge.use |
item.flintandsteel.use |
item.hoe.till |
item.shield.block |
item.shield.break |
item.shovel.flatten |
item.totem.use |
item.trident.hit |
item.trident.hit_ground |
item.trident.return |
item.trident.riptide_1 |
item.trident.riptide_2 |
item.trident.riptide_3 |
item.trident.throw |
item.trident.thunder |
music.creative |
music.credits |
music.dragon |
music.end |
music.game |
music.menu |
music.nether |
music.under_water |
music_disc.11 |
music_disc.13 |
music_disc.blocks |
music_disc.cat |
music_disc.chirp |
music_disc.far |
music_disc.mall |
music_disc.mellohi |
music_disc.stal |
music_disc.strad |
music_disc.wait |
music_disc.ward |
ui.button.click |
ui.toast.challenge_complete |
ui.toast.in |
ui.toast.out |
weather.rain |
weather.rain.above |
Name of the Sound Effect
In Minecraft Java Edition (PC/Mac), the name of a sound effect starts with one of the following values: Ipl cricket games play.
- ambient
- block
- enchant
- entity
- item
- music
- music_disc
- ui
- weather
When you use the sound effect in a command, you prefix the name with
minecraft:
such as minecraft:ambient.cave
.![Minecraft Sound Effects Free Download Minecraft Sound Effects Free Download](/uploads/1/2/4/8/124822785/114192390.jpg)
Source that is Playing the Sound Effect
Minecraft Sound Effects Free Download Full
All sound effects in Minecraft are played from a specific source. These are the sources to choose from in the game:
- ambient
- block
- hostile
- master
- music
- neutral
- player
- record
- voice
- weather
When you use the /playsound command, you can play the sound effect from any source you want.
For example, you can play the
cave.ambient
effect from the ambient source:Example of how to play a sound effect
Knowing the name of a sound effect comes in handy when you want to play a sound. You can use the /playsound command to play a sound effect at any time in the game.
![Routine](/uploads/1/2/4/8/124822785/236083218.jpg)
For example, you can play the eerie, ambient sounds of an elder guardian for the player named DigMinecraft.
Example of how to stop a sound effect
Knowing the name of a sound effect comes in handy when you want to stop a sound from playing. Starting in Minecraft 1.9.3, you can use the /stopsound command to stop sound effects in the game.
For example, you can stop the Creative music sound effect for the player named DigMinecraft.